As we hit Toy Story’s 30th anniversary, we thought about how far animation has come. No disrespect to the O.G., but after a ...
Explore the groundbreaking experiments and innovations in computer animation that paved the way for Pixar’s 'Toy Story,' ...
Offering the opportunity to learn about the state of the film industry today from a pioneer in computer animation, Utah Tech ...
The gig: Animator Hao Li, 34, is an assistant professor of computer science at USC, running a small, newly renovated lab with five graduate students at the university’s school of engineering. His team ...
It’s hard to believe we’re in a world where the original Toy Story, the first fully computer-generated feature film, is more than 20 years old. Its computer animation was revolutionary for 1995, but ...
Computer animation is the art of creating moving images via the use of computers. It is a subfield of computer graphics and animation. Increasingly it is created by means of 3D computer graphics, ...
For many years, the use and growth of technology has facilitated animation’s development. From the early ages of the phenakistoscope disk (spindle viewer) or flipbook, to the invention of the zoetrope ...
Andy Hendrickson, left, Disney Animation's chief technology officer, and Roy Conli, producer of the Academy Award-winning film "Big Hero 6," pose with the character Baymax at Walt Disney Animation ...
The Pixar Era kicked off 30 years ago with the first installment of the popular franchise. It’s given us countless hits, but something has also been lost.
Animated movies are just as popular as ever, and thanks to Pixar’s vision the computer-animated movie has been the favored format for over a decade. That’s not to say it’s the best format. Give me ...
Ed Catmull, the Pixar Animation Studios co-founder who helped pioneer the computer-animation industry and led Walt Disney Co.’s animation business to its contemporary renaissance, is retiring. Catmull ...