It has become increasingly important for game studios to be able to work quickly, collaboratively, and with the right tools at their disposal. There has also been a surge in demand for remote working ...
Staying on track when making a new game is a job in itself, so game developers create a Game Design Document (or a GDD) to record their vision for the project. Compiling one is an artform, yet it’s an ...
The hypercasual genre remains, by some distance, the largest of its kind within the gaming industry. Around 40 per cent of all games are classified as hypercasual, and 45 per cent of all mobile gaming ...
Any examples of Video Game Design documents I can use as an example or outline for mine. I found a few articles, which are helpful, but am still kind of struggling with the art of boiling down big ...
Indie by Design as taken to Kickstarter to fund Oddworld: Abe's Origins, an exclusive book and game collection. Oddworld: Abe's Origins features original game design documents, never-before-seen ...
The new Capcom Beat ’Em Up Bundle collects several classics from the company’s glory days, while bringing home two games — Armored Warriors and Battle Circuit — for the first time. Those two games, as ...
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